
JavaScript audio library for the modern web. howler.js makes working with audio in JavaScript easy and reliable across all platforms.
Simplified API
Provides a consistent API for easy audio experience development.
Audio Sprites
Allows for precise playback control with reduced resource usage.
Spatial Audio
Facilitates advanced 3D audio and stereo panning for immersive experiences.
Full Codec Support
Ensures compatibility with all major audio file formats across browsers.
howler.js is a JavaScript library designed to simplify audio management across web applications. It provides developers with a unified API that streamlines the process of playing, pausing, and manipulating audio files, making it easier to create engaging audio experiences. The library supports various audio formats and falls back to HTML5 audio to ensure compatibility across different browsers and platforms, including older versions like IE9.
howler.js is lightweight, with a gzipped size of only 7KB, and operates entirely in JavaScript without any external dependencies. It features auto-caching of loaded sounds for better performance and allows for modular usage, enabling developers to include only the components they need.
Developing web-based music players
Creating immersive audio experiences in games
Implementing live radio streaming applications
howler.js supports a wide range of audio formats including MP3, OGG, WAV, and more.
Yes, howler.js works seamlessly on mobile devices and supports Cordova.
Absolutely, howler.js has a modular architecture that allows for easy extension and customization.